Galia

Breton and Armorica, Aquitaine and Gascony, Burgundy, France, Flanders and Hainiut
Based on 12th - 15th century France

Galia is a land of bountiful fields and orchards, fine wines and cheeses, and castles. Dozens and dozens of castles, in which can be found the dukes and counts, barons and knights, ladies and maids, heralds and jesters. Thousands of nobles and gentry supported by millions of serfs. These are Chevaliers, whose duty include protecting the peasantry, largely from other Chevaliers. For in Galia, the King of France, who is the titular ruler of all the land, is weak, and is constantly fighting the great dukes and other magnates, as well as Albion, whose kings have long felt they are the rightful rulers of Galia.

The noble classes place a high value on chivalry, but do not always follow it precepts when forced to fight for their lives or land. The ideal of courtly love as described by the Troubadours of Aquitaine is also aspired to, if rarely achieved.

Found in every village and town, with many great cathedrals and monasteries, as well as land and peasants of their own, the priests of the Holy Church join the nobility as the other great estate of Galia. Druidic ways are stilled followed in some villages, often right along with the teachings of the Church, especially in the Gaelic speaking lands of Breton and Armorica.

Galia also has its merchants and craftsman, living in their walled cities and towns. And it has wizards. The ancient Celtic arts of Illusion and Enchantment are practiced in the west. Paris is home to a great university of Magic, where Abjuration, Conjuration, Transmutation, Astrology and Alchemy are all studied. Such arts are practiced in the other large cities as well, and the Duke of Burgundy has recently endowed a school to specialize in Evocation. Even in smaller towns hedge wizards and wise women can be found.

High elves can of course be found in Galia, their enclaves nestled in its many woods and vineyards. Gray elves are far rarer, with only a few enclaves on the western coasts. As they have for millennia, bands of Sylvani drift through the fields and forests, seeking to avoid humans as much as possible, but not always succeeding. Many human aristocrats also claim Eldar blood, as do a few more common folk, and such claims are sometimes true.

Dwarven kingdoms are found in on the southern and western borders of Galia, as well as the central highlands on the upper banks of the Loire, and gnome settlements are scattered throughout land. However neither dwarves nor gnomes have much contact with the humans of Galia. More elusive are the fey and forests beasts that long learned to avoid man. On the other hand, Galia has its share of goblins and other pests, including gnoll raiders crossing the Mediterranean or coming through Iberia in the south and Alpine giants marauding from the east. The most menacing inhabitant of Galia however is unquestionably the Tarrasque, long may it slumber.